LOCATION SOUND DESIGN FOR A P'N'C CYBERPUNK GAME
FEW LOCATIONS FROM AN UPCOMING DEMO OF A CYBERPUNK POINT AND CLICK GAME “ENCODYA”
It’s 2062. Tina – a 9 years old orphan – lives with SAM-53 – her big clumsy robot guardian – on a rooftop makeshift shelter in Neo-Berlin, a dark megalopolis controlled by corporations. The protagonist is an urban jungle kid, which has learnt to live alone, scavenging dumpsters of the dystopian city, eking out a living of scraps. Her funny robot always with her, programmed to protect the girl no matter what. One day the little girl discovers that her father left her a very important mission: to finish his plan and save the world from its grayness! The two then start an incredible adventure, jumping into different realities, full of bizarre robotic creatures and grotesque human beings. Through lot of puzzles and exciting dialogues, they’ll find out the true meaning of being alive.
GAME WILL HAVE OVER 5000 LINES OF DIALOGUE (ALREADY EDITED OVER 1900+ LINES), OVER 50 LOCATIONS AND 30+ NPCS. IT’S A MASSIVE JOB SOUND DESIGN-WISE & EDITING WISE. I’VE BEEN HAVING A LOT OF FUN DESIGNING SOUNDS FOR IT!
You can find more information about the game here: http://www.chaosmonger.com/encodya/